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On Tue, 17 Aug 1999 15:15:04 -0700, Ken <tyl### [at] pacbellnet> wrote:
>
>
>PoD wrote:
>>
>> Ken wrote:
>> >
>> > Chris Huff wrote:
>> > >
>> > > >You will not actually see any gradation of a color_map used on a
>> > > sphere however unless it is CSG'd with another object, ie cut in half
>> > > with a plane.<
>> > >
>> > > Yes, and then you will only see it if the plane has the same texture.
>> >
>> > ...or your sphere is transparent.
>> >
>> > --
>> > Ken Tyler
>> >
>> > See my 700+ Povray and 3D Rendering and Raytracing Links at:
>> > http://home.pacbell.net/tylereng/index.html
>>
>> ...or the texture on the sphere has turbulence.
>> That's the way I do planets - sphere, onion, turbulence.
>>
>> Cheers, PoD.
>
>... or the texture is translated to some point from the origin or...
>
the texture is applied *after* the CSG, or...
Cheers,
Cliff Bowman
Why not pay my 3D Dr Who site a visit at http://www.who3d.cwc.net/
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