This is weird now it seems to have something to do with the scale of the
normal
Mick
Mick Hazelgrove <mha### [at] mindaswinternetcouk> wrote in message
news:37b9b1c4@news.povray.org...
> #declare ManTex = texture{
> pigment{color rgb<.5.5.5>}// this works
> pigment{Gray95}// this is transparent
> finish{ambient .01 diffuse .3}
> normal{bumps scale .0001}
> }
> Ron Parker <par### [at] fwicom> wrote in message
> news:37b9b023@news.povray.org...
> > On Tue, 17 Aug 1999 16:41:22 +0100, Mick Hazelgrove wrote:
> > >The problem disappears when I use a normal colour rgb statement. It's
> only
> > >there when I use Gray50 type quick colour statements
> >
> > Can you show us a representative line or two of the file that causes the
> > problem without posting/sending the whole thing? Specifically, the
> texture
> > you're applying.
>
>
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