> Imagine for a moment that you have a tree-shaped object, with hundreds of
> branches and leaves in it. To test a ray against each and every object in
> the tree would take a very long time.
Do I have to bound each leaf and branch in the tree, or just the top level
csg object?
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T'vakah
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A small project I am working on now:
http://backdoor.to/edertav/
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