POV-Ray : Newsgroups : povray.general : Stone and Brick on non-flat surfaces : Re: Stone and Brick on non-flat surfaces Server Time
11 Aug 2024 15:15:44 EDT (-0400)
  Re: Stone and Brick on non-flat surfaces  
From: Nieminen Mika
Date: 13 Aug 1999 02:54:33
Message: <37b3c129@news.povray.org>
Philip Bartol <phi### [at] removemeconcentricnet> wrote:
: Forgive my ignorance, but what is UV mapping?

  Take a texture and define three points in it. Now assign those three
points to the vertices of a triangle. With uv-mapping the triangle will
be textured with the texture which is inside the texture triangle defined
by those three points, no matter what's the shape or orientation of the
triangle. Those three points in the texture are uv-coordinates.
  See http://nathan.kopp.com/uv.htm for more examples.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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