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Remco de Korte <rem### [at] xs4allnl> wrote:
: I have a series of planes with a hole cut out lined up in front of each other so
: the camera looks through the holes. This is quite slow to render. Is there a way
: to speed it up with bounding?
If you only see the first plane completely and only a little of the other
planes through the hole, you could bound those planes with one box which
covers the hole in the first plane.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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