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I've got two projects (just for starters) that would use stone or brick on
non-flat surfaces...
I was thinking a bitmap wrapped around a cylinder should work (with a little
bump mapping) but both projects I have in mind are conical rather than
cylindrical.
On the slanted surface of a cone the image should get stretched or squished
right?
The current project would be painted brick (if I don't just go with a stucco
surface), but the other project would be stone. I've seen a tutorial on the
web for creating good looking stone textures, but I'm not sure how they would
work for a slanted surface.
Along the same lines I also have a cone shaped roof that I would like to tile,
but I may be changing the cone roof to a dome of glass, so that might not be
an issue (but the other project it will be, so I still would like to know how
to do that also).
Any help in pointing me in the right direction would be great....
Thanks in advance.
PHIL
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