POV-Ray : Newsgroups : povray.macintosh : Allocating further than 128 to POV : Re: Allocating further than 128 to POV Server Time
3 Jul 2024 04:45:32 EDT (-0400)
  Re: Allocating further than 128 to POV  
From: Thorsten Froehlich
Date: 9 Aug 1999 15:47:55
Message: <37af306b@news.povray.org>
In article <37a9a44e@news.povray.org> , "Thorsten Froehlich" 
<tho### [at] trfde> wrote:

> One example for the problem appearing before the 128 MB is pyramid2.pov
> (under 3.1g, not 3.1gr1). With recursion level 6 it works just fine with
> about 15 MB free, if you set it to 7 you will notice t hat the CodeWarror
> memory management breaks down (sometimes) after about 40 MB used.  You will
> also notice a very, very big slowdown after about half way through parsing.

Another example is a scene I recently used to check out the stability. It
used 140 MB, 200000 objects and over 2.5 million individual allocated blocks
without problems:


Creating bounding slabs.
Scene contains 202500 frame level objects; 0 infinite.

Creating vista buffer.
Creating light buffers.
Displaying...
Rendering...

Done Tracing
untitled.pov Statistics, Resolution 100 x 100
----------------------------------------------------------------------------
Pixels:           10000   Samples:           10000   Smpls/Pxl: 1.00
Rays:             10000   Saved:                 0   Max Level: 1/5
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Sphere                             332             178     53.61
Bounding Box                      3505             333      9.50
Light Buffer                      3539            1053     29.75
Vista Buffer                     43551           24318     55.84
----------------------------------------------------------------------------
Calls to Noise:                  0   Calls to DNoise:             10
----------------------------------------------------------------------------
Shadow Ray Tests:              117   Succeeded:                    0
----------------------------------------------------------------------------
Smallest Alloc:                 26 bytes   Largest:          1620024
Peak memory used:        140421828 bytes
----------------------------------------------------------------------------
Time For Parse:    0 hours  3 minutes  22.0 seconds (202 seconds)
Time For Trace:    0 hours  0 minutes   1.0 seconds (1 seconds)
    Total Time:    0 hours  3 minutes  23.0 seconds (203 seconds)
-- [AnimFrame] file#:'untitled.pict' frame#:0 clock:0
Reclaiming memory
-- [Stack] Total Stack space used = 8320 bytes
-- [Finish]  File=untitled.pov,  Time=09.08.1999  21:29:57 Uhr
----------------------------------------------------------------------------
POV-Ray Mac Memory Cache Statistics
Cache hits:                2513256   Cache misses:              8581
Total calls to malloc:     2521837   Cache hit rate:             99%
---------------------------------------------------------------------------



____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.