POV-Ray : Newsgroups : povray.general : Some UV math : Re: Some UV math Server Time
11 Aug 2024 09:23:46 EDT (-0400)
  Re: Some UV math  
From: Nieminen Mika
Date: 6 Aug 1999 03:39:21
Message: <37aa9129@news.povray.org>
Peter Popov <pet### [at] usanet> wrote:
: Can anyone tell me the matrix to transform a given triangle into
: another given triangle? I need this for some UV mapping stuff in POV
: (not UVPOV :) ). TIA.

  If http://users.erols.com/vansickl/matrix.htm doesn't help, you could ask
the author of that page himself. I'm sure he knows the answer.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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