POV-Ray : Newsgroups : povray.animations : Smooth curves for keyframes : Smooth curves for keyframes Server Time
28 Jul 2024 16:19:30 EDT (-0400)
  Smooth curves for keyframes  
From: Greg M  Johnson
Date: 3 Aug 1999 17:20:11
Message: <37a75d0b@news.povray.org>
I am updating my blob character. The arms and legs move via a long list
of variables which control rotations of the joints.

I want to be able to do some keyframing. I want to say at "walk cycle
t=0.25," these variables should be of list xyzabcde.
Then at "walk cycle t=0.5," I want to call out another list of
variables.

Then I want povray to smoothly animate my figure.

What is the best way to do this math?  Is it hermite curves, splines,
what?


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