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I am updating my blob character. The arms and legs move via a long list
of variables which control rotations of the joints.
I want to be able to do some keyframing. I want to say at "walk cycle
t=0.25," these variables should be of list xyzabcde.
Then at "walk cycle t=0.5," I want to call out another list of
variables.
Then I want povray to smoothly animate my figure.
What is the best way to do this math? Is it hermite curves, splines,
what?
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