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Nathan Kopp wrote:
>"Rune S. Johansen" wrote:
>>
>> The texture is only scaled small and then big again, so why does the
normal
>> look different (same size but "deeper" bumps)?
>
>It's a bug relating to slope_maps. See my post "Patterned slope_map bug
>(and Ghost of POV)" in povray.bugreports for more information. In that
>article I only mentioned the problem (and fix) as it related to normal_map
>patterns, but it appears that texture_map patterns have the same problem.
Oh, so it WAS a bug. I thought so.
I hope it'll be fixed.
Thank you for the explanation.
Greetings,
Rune S. Johansen
---
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