The only thing that might be causing it I know of is the 'flatness' in
the 'bicubic_patch' which sPatch exports for POV-Ray. It should be 0
though so that probably isn't the problem (I guess). I have version 1.5
here not 1.51 (unless that 1 was a mistake) so maybe there's a
preference change for flatness. Have you tried slightly different
viewing angles to see how the model surface changes?
Paul Johnsson wrote:
>
> Hello, I have a qustion concerning the great program sPatch.
>
> I have made a simple object in sPatch 1.51, but when rendering this
> object in POV-Ray I have noticed some strange black dots appering on the
> obejct. It looks like there are some "glitches" between the different
> surfaces of the obejct.
>
> Does anyone have any tips how to get rid of thees black pixels?
>
> Concerning sPatch, does anyone know if there are any future development
> plans for the program? What new functionality could be useful in a new
> release of sPatch?
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
mailto://inversez@aol.com?Subject=PoV-News
Post a reply to this message
|