Andrea Ryan wrote:
>
> Thanks! It works for any prisms. I rendered a 1000-gon in 2 minutes and 22 seconds.
> It looked like a cylinder. :-)
> Brendan Ryan
>
Next step: take a polygon with a an even number of sides and scale each odd (or
even) side up or down. I.e. translate the point towards the center or further
away from it.
What happens?
You can do similar things with other regular (or irregular) repeating
transformations.
Ciao!
Remco
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