POV-Ray : Newsgroups : povray.general : 3dnoise: help me understand. : Re: 3dnoise: help me understand. Server Time
11 Aug 2024 07:10:15 EDT (-0400)
  Re: 3dnoise: help me understand.  
From: SamuelT 
Date: 6 Oct 1999 23:07:31
Message: <37FC0FA4.6A1BCDC9@aol.com>
I posted a message regarding your questions at the images section of this
newsgroup.

"Greg M. Johnson" wrote:

> I'm having fun making flythroughs of the 3dnoise function in the
> superpatch for povray.
>
> I am trying to understand this mathematically.   If I use:
> 3dnoise(x,y,z)
> I get something with a uniform distribution of porosity.  As the
> threshold approaches 1.0, the percent porosity approaches 0 (% density
> approaches 1.0).  However, if the threshold is 0.0, there is not 100%
> porosity.
>
> I want to understand how to change the radial density of the noise
> function.  Suppose I want to make a sphere where the density approaches
> 0 at r=R.  How would I do this?  Intuitively, I might try:
> 3dnoise(x^0.5,y^0.5,z^0.5)
> . So far, nothing is yielding precisely the results I'm looking for.

--
Samuel Benge

E-Mail: STB### [at] aolcom
Website: http://members.aol.com/stbenge


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