POV-Ray : Newsgroups : povray.general : 3dnoise: help me understand. : Re: 3dnoise: help me understand. Server Time
11 Aug 2024 01:26:37 EDT (-0400)
  Re: 3dnoise: help me understand.  
From: Jerome M  BERGER
Date: 5 Oct 1999 21:32:20
Message: <37FAA694.62A743B4@enst.fr>
"Greg M. Johnson" wrote:
> 
> noise3d (x*f, y*f, z*f)*(R-sqrt(x^2+y^2+z^2))
> 
> Nope.  This is a solid sphere.
> I've used R=500 and a dozen orders of magnitude for f.
> 
> I've had a little luck with adding an "*f" term to the right side.  But this
> is not the concept, although intuitively the math must be VERY CLOSE....
> 
	What about noise3d(...)-sqrt(...)/R ?

		Jerome

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