Andrea Ryan wrote:
>
> I am trying to create a macro for making regular polygons and prisms. I
> can't get one point to rotate to the vertexes.
> Brendan Ryan
I'm not sure if I understand you right but you might have a look at a macro I
made that produces (regular) polygons (with a soft edge). It's at:
http://www.xs4all.nl/~remcodek/pov.html (look for the softform-include).
Good luck,
Remco
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