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I have finally gotten the Superpatch to compile properly, but if I use
an isosurface in a scene, it crashes after completing the render. It
generates the correct image file, but then drops into MacsBug and gives
this error:
PowerPC unmapped memory exception at 0D2EF480 remove_node+0000C
Any suggestions on where to look for the problem? I am fairly certain it
is in one of the isosurface files, because it seems to only happen when
they are used.
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