POV-Ray : Newsgroups : povray.general : 3d noise in superpatch patterns? : Re: 3d noise in superpatch patterns? Server Time
11 Aug 2024 01:18:27 EDT (-0400)
  Re: 3d noise in superpatch patterns?  
From: SamuelT 
Date: 28 Sep 1999 22:17:00
Message: <37F177B9.F36A6168@aol.com>
This would work:

pigment{ function{ noise3d(x,y,z) } }

And this is fun, heh heh heh:

pigment{function
abs((noise3d(x*2,y*4,z*4)*.875)&(noise3d(x*4,y*2,z*4)*.875)&(noise3d(x*4,y*4,z*2)*.875))
poly_wave}



TonyB wrote:

> Perhaps you refer to noise3d()? Maybe it can be used like this:
>
> #declare Bozo = function {pigment {bozo color_map {[0 rgb 0][1 rgb 1]}}}
>
> box {5,-5 pigment {function {Bozo(x,y,z)+noise3d(x,y,z)}}}    ? Haven't
> tried it yet, I'm just asuming.

--
Samuel Benge

E-Mail: STB### [at] aolcom
Website: http://members.aol.com/stbenge


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