Takuya Arai wrote:
> Ah ha. So it does handle it like a solid 3D object then. Okay, that's> cool...and I assume it works just the same even if you're using bicubic> patches too then right?
Yes and triangles too.
--
Ken Tyler
See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html