POV-Ray : Newsgroups : povray.general : Curve-modelling question : Re: Curve-modelling question Server Time
11 Aug 2024 01:14:43 EDT (-0400)
  Re: Curve-modelling question  
From: Jerome M  BERGER
Date: 18 Sep 1999 14:24:41
Message: <37E3D8E8.10F22E86@enst.fr>
Larry Fontaine wrote:
> 
> What's the best way to model sails on a ship? IE a 2D shape curved into
> a 3rd dimension. I want to start coding the Black Seas Barracuda. Also,
> is there a way to get a texture or image_map curved around with the
> sail?

	You want to look into sPatch and uvpov I think... sPatch is a great
modelling tool for patches and uvpov (or the superpatch) includes a
technique called uv-mapping that allows to curve the texture around the
object in the way I believe you want...

		Jerome

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* they'll tell you what can't * mailto:ber### [at] inamecom
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