Thanks. I thought that would be easier.
RG
Ken wrote:
> "Raymond C. Gilford" wrote:
> >
> > Hi
> >
> > I am having some trouble getting a cylindrical light source to simulate
> > a laser beam. Has anyone worked with this particular light source
> > feature?
> >
> > Thanks,
> >
> > RG
>
> to the camera and that it only exists to produce light. Laser beams are better
> simulated using a cylinder with a high color intensity and ambient value and/or
> use the "looks like" light source modifier so that it actualy emits light.
> That last option would not really work with a laser since their light is
> coherent and only travels in one direction for the most part. Some here have
> used "media" to to model teh star wars light sabers but I am unconvinced it
> they had any improvement over just using the method I first described.
>
> --
> Ken Tyler
>
> See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html
--
Raymond C. Gilford
Gylford Technologies
PO Box 81131
Austin, TX 78708
email: rgy### [at] gyltech com
web: http://www.gyltech.com
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