|
![](/i/fill.gif) |
Hmmm. I didn't realize that would work in POV since it doesn't work that
way in Moray. I started using POV with Moray as my method of creating
all of my scenes (gasp!) - so I'm not the sharpest knife in the POV scene
building language cabinet.
Thanks for the info. Now I know that much more!
Ron Parker wrote:
> On Tue, 07 Sep 1999 11:00:58 -0700, Tony Vigil wrote:
> >Can you get a sheared object any other way - not including matrices?
>
> Yes, but not with most modeling programs. Just rotate, scale, and
> rotate back. There is no need for the CSG. In fact, POV complains
> if a CSG doesn't contain at least two objects.
Post a reply to this message
|
![](/i/fill.gif) |