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"John M. Dlugosz" wrote:
> John M. Dlugosz <joh### [at] dlugosz com> wrote in message
> news:37d423e2@news.povray.org...
> > But that does give me an idea: make a cube structure (either method) and
> > then use a matrix scale to shear it. I'll see what that does for me
> > shortly.
>
> That worked. Making a smooth rectangular prisim with spheres and cylinders
> doing the smoothing, then shearing it, gives the correct effect. See the
> results at http://www.dlugosz.com/POV/dryad_dreams.html .
>
> I'll submit the "bin" macro (configurable dimensions, thickness, angle of
> opening, and corner smoothing) to the PILE and the POV Objects collection
> shortly. Are those the best places to send it, or are there others I should
> know about?
>
> --John
If it's a macro, zap it on over to the new Twysted Net.
http://www.twysted.net/
--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.
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