POV-Ray : Newsgroups : povray.general : Oval Shape : Re: Oval Shape Server Time
11 Aug 2024 05:17:06 EDT (-0400)
  Re: Oval Shape  
From: Mr  Art
Date: 1 Sep 1999 12:32:30
Message: <37CD54FE.76230D45@gci.net>
Isn't the equation for a 2D oval/ellips something like
(x^2)/a + (y^2)/b = 0? A circle is x^2+y^2=0.
Couldn't we find the part of the torus discription
that deals with the major radius and add the division
parts?

Nieminen Juha wrote:

> Mark Wagner <mar### [at] gtenet> wrote:
> : A true oval cannot be created by scaling a torus.
>
>   Perhaps I'll think about how to do it with a poly-object. It looks like
> it will need a 6th degree polynomial (since the regular torus need a 4th
> degree one)...
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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