|
![](/i/fill.gif) |
Hello,
I just added a point light on the inside of a bowl made
out of a mesh of smooth_triangles imported from Moray. After adding
this light, small jagged spots appear on the edge of the bowl. The light
seems to be leaking out the sides of the bowl. The light is not on
the actual inside of the bowl, just inside the curve of the bowl.
There are no unusual texture modifications, like transparency, and
no interior statement is defined. Anti-aliasing makes no difference
either. Does anyone have any suggestions as to how I can fix this
problem? This is my first real attempt in POV-Ray.
Thanks in advance,
Ryan Twitchell
Post a reply to this message
|
![](/i/fill.gif) |