Ken wrote:
>
> Remco de Korte wrote:
> >
> > Chris Huff wrote:
> > >
> > > In addition to what the others have said, don't forget the torus shape.
> >
> > Or how about blobs?
> > Too bad you can't use toruses as blob-elements.
> >
> > Remco
>
> ... but you can make a torus from blobs so would there be much difference ?
>
> --
> Ken Tyler
Just in the ease of writing scene-code.
Blobs aren't the only candidates by the way, cones would be nice too for
instance.
Remco
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