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Hi,
is there anybody who has found a usable solution for creating
grass / meadow in a scene? For greater distance everything
is easy to handle, but at closer range my only only solution
are many many small grass blades.
During creating a forest I worked successfuly with a combination
of real trees in the first row and then image_maps on "disc"-trees.
This way uses at the moment about 220MB at max. memory. The parsing
is quite fast, the rendering takes about 10-12 min, but the freeing
of the memory needs 2 minutes MORE. (WinNT 256 MB RAM Dual PII 300)
Is there any way to speed up this last part of the render-process?
(Beside buying more RAM or a faster CPU)
Many thanks for all answers,
Felix
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