Felix Petriconi wrote:
> Yes, the representation might be easyer with triangles, but the files with the
> triangles might be a little bit bigger than the nurbs description. Once I
> created
> a TIE fighter with Rhino. The size was about 12 MB. The PovRay meshfile
> was about 125 MB and it took some time to parse it. (I know that there is
> a utility by Chris Colefax which reduces the number of triangles.)
>
> Greetings Felix
One thing I have heard other Rhino users mention is that when exporting
the file to pov format they first do a triangle count reduction. If you
use smooth triangles in Pov you don't need nearly the number of triangles
you would need to see a smooth surface anyway. You can probably reduce
your triangle count considerably and still have a good looking model.
--
Ken Tyler
See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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