POV-Ray : Newsgroups : povray.general : NURBS in PovRay? : Re: NURBS in PovRay? Server Time
11 Aug 2024 07:15:44 EDT (-0400)
  Re: NURBS in PovRay?  
From: Vahur Krouverk
Date: 25 Aug 1999 11:20:09
Message: <37C409DA.453AF265@fv.aetec.ee>
Felix Petriconi wrote:
> 
> Hallo,
> 
> are there any plans to include NURBS into PovRay?
> 
> I think it would be a great advantage to have NURBS in PovRay because
> You would not have to handle big meshes.
> 
> I know it is not so easy to implement this feature because it is
> mathematicaly
> a little bit tricky. But I believe that the time consuming ray-testing
> AND reading
> of big meshes would be history with this feature.
> 
> (I have worked with BMRT, which supports the NURBS, and it was really
> nice
> to render quite complicated modells.)
> By the way, some of the great modellers (like Rhino) support NURBS.
> 
> I just wanted to start a discussion. Perhaps there are some good reasons
> not
> to include NURBS into PovRay.
> 
> Greetings,
> 
> Felix

Well, for discussion you can search this very same newsgroup for NURBS
in subject. There is at least 4 threads with quite smart names as "NURBS
support", "NURBS patch", "NURBS...", "NURBS?". This will give quite good
overview of opinions. Seems like this subject will be good candidate for
FAQ (or VFAQ, how about it, Warp?).


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