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I'm using POV 3.1g with the Autoclk macro. I have a rotating planet that
only rotates 50% of the way around. I want to make an animation loop so
this will rotate 100% of the way around and then continue. How come this
won't rotate all the way around?
sphere
{<0,0,0> 1
texture
{
pigment
{
image_map
{
sys "marsflat.bmp"
map_type 1 // 1=spherical mapping
interpolate 2 // smooth it
once // don't tile image, just one copy
}
// transform it to unit-size (-1 to +1)
// translate -0.5*(x+y) // center on the origin
// scale .7 // make it unit-sized
}
finish {ambient 0.3}
}
rotate
From (0, <45, 0, 0>) //(start_time, <start_values>)
Using ( "", 1, 1, "")
To (4, <45, 720, 0> ) //(end_time, <end_values>)
}
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