POV-Ray : Newsgroups : povray.general : Render speed decay saga: the first frame is a doozy! : Re: Render speed decay saga: the first frame is a doozy! Server Time
11 Aug 2024 09:18:05 EDT (-0400)
  Re: Render speed decay saga: the first frame is a doozy!  
From: Greg M  Johnson
Date: 17 Aug 1999 07:53:28
Message: <37B94CA6.7EE6049C@geocities.com>
With a two keystroke modification to my file using Ron's advice, I fixed the
problem.  Now there are 100 cylinders in the first frame, and the tracing time is
3.0 s, very gradually increasing to ~8 s by the last frame.

Thanks.

Ron Parker wrote:

> On Mon, 16 Aug 1999 10:06:45 -0400, Greg M. Johnson wrote:
> >Well, I oversimplified my description a bit.  I think it actually is
> >frame 1: fog +  0 objects
> >frame 2: fog + 100 cylinders
> >frame 3: fog + 200 cylinders
> >frame 4: fog + 300 cylinders.
> >.. reaching a maximum number of objects of 2400 at frame 25, I guess.
> >
> >Perhaps I just need to put those 100 cylinders in the first frame!!  Thanks,
> >will try. . .
>
> Failing that, just put the +MB0 on the command line.  It'll have the same
> effect.


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