io175836 wrote:
>
> Hiya everbody
>
> I've created a complex smooth_triangle mesh with 90' corners in it. Wich
> worked perfectly fine exept for the fact that the mesh seems to darken
> at the edges of the mesh. I've tried every possible way of lighting it,
> but i can't seem to get rid of these patches.
>
> Why does this happen and how can you eliminate it?
>
> Maurits Dekker
Try working with different values of diffuse and ambient in you finish statement
and you should be able to minimize the effect you are seeing.
--
Ken Tyler
See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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