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Nieminen Mika wrote:
>
> Ken <tyl### [at] pacbellnet> wrote:
> : #declare a = 0;
> : #while (a < 10 )
> : sphere {<0,a,0>, 1
> : pigment { rgb <a*0.1, a*0.1, a*0.1> }
> : }
> : }
> : #declare a = a + 1;
> : #end
>
> But Ken! That's quite good indentation... :)
> (Although the #while and the #end are not indented at the same level...)
I'm sorry 8`[
--
Ken Tyler
See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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