Ken wrote:
> // The differencing operation
> #declare Final_Shape =
> difference {
> Loop stuff
> object { Diff_Obj }
> union {
> object { Diff_Shape }
> bounded_by {
> object { Diff_Shape_bound }
> }
> #end loop stuff }
Append the above to be:
#declare Final_Shape =
difference {
Loop stuff
object { Diff_Obj }
object { Diff_Shape
bounded_by {
object { Diff_Shape_bound }
}
}
#end loop stuff }
The union was not necessary and I made a mistake in using the bounding object.
--
Ken Tyler
See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
Post a reply to this message
|