Nieminen Mika wrote:
>
> Ken <tyl### [at] pacbellnet> wrote:
>
> : #declare Y = 0;
> : <X, Y, sin(X/Y)>, 0.1
>
> You should always avoid this kind of divisions.
Can I assume this is because before the count is incremented there is
a zero value for the division ?
--
Ken Tyler
See my 700+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html
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