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Steve wrote:
>
> You can get a cross section in POV:
>
> #declare CrossSec01=
> intersection
> {
> object{MyNabooFighter}
> cylinder{<-0.5,0,0>,<-0.25,0,0>,5}
> }
This would only be true if the fighter were constructed using pov primitaves
and not triangle mesh objects.
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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