POV-Ray : Newsgroups : povray.newusers : StarWars Naboo Fighter : Re: StarWars Naboo Fighter Server Time
5 Nov 2024 13:25:33 EST (-0500)
  Re: StarWars Naboo Fighter  
From: Ken
Date: 2 Aug 1999 08:01:16
Message: <37A587D9.1E644D2C@pacbell.net>
Bob Hughes wrote:
> 
> Not sure at all about the morphing sort of thing. Rhino maybe? Or a
> similar program might have deformation possible as long as you can get
> the model imported then exported (conversion all around).
> The sectional question might be possible in POV-Ray itself, but there's
> the chance of things not going exactly right when CSG is used on such a
> "mesh" model.
> Sure others must have the know-how to answer.

For mesh deformations there is a program called elasticity. Check out their
web site: http://www.flash.net/~drsledge/manual/manual.htm

As far as doing cross sections of a mesh with a CSG forget it. CSG's cannot
be performed on triangle meshes with the official version of Pov-Ray.


-- 
Ken Tyler
  
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm


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