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You can get a cross section in POV:
#declare CrossSec01=
intersection
{
object{MyNabooFighter}
cylinder{<-0.5,0,0>,<-0.25,0,0>,5}
}
Cli### [at] postoffice2bellatlanticnet wrote:
>
> Thanks Ken and Bob! I downloaded the Naboo model and PhotoModeler. I am
> anxious to try them both! Two more questions, if I might:
>
> 1. What program would you suggest for stretching, modifying, and "morphing"
> the model into a variation?
>
> 2. Once finished is there a program that would permit cross-sections (or
> something similar) to be printed to allow me to physically build the model.
>
> Thanks again,
> Clint
>
> Ken wrote:
>
> > Bob Hughes wrote:
> > >
> > > And for the more "on your own" method as was asked for:
> > >
> > > http://www.eossystems.com/Lite/
> > >
> > > Check that web page out, there's a free demo of a program to make photos
> > > (drawings possible too) into a 3D model (DXF). You supply a few pictures
> > > of a object from various perspectives (viewing angles) and the manual
> > > creation of the model vertexes, lines, and surfaces is also up to you.
> > > Well, just take a look and try it out, you'll see. The setup really
> > > needs a digital camera, not sure if you can get around that. Seems the
> > > setup allows for various ways to setup though. Been a while since I
> > > tried it.
> > > Mike Hough brought it up at AOL once and that's how I know of it and I
> > > later saw it there in AOLs software libraries. It seems quite a good
> > > program, just not super simple.
> >
> > Ok Bob. He can use the model I provided a link for as an example of
> > physical demensions and digitaly photograph it using Pov from any angle
> > needed :)
> >
> > --
> > Ken Tyler
> >
> > mailto://tylereng@pacbell.net
> > http://home.pacbell.net/tylereng/links.htm
--
Cheers
Steve
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