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i'm trying to scale an object for an animation where the object shrinks.
here is what i've tried:
sphere {0,1 pigment {rgb 1} scale 2*(clock+.0001) }
sphere {0,1 pigment {rgb 1} scale -2*(clock+.0001) }
sphere {0,1 pigment {rgb 1} scale (clock+.0001)/2 }
sphere {0,1 pigment {rgb 1} scale (clock+.0001)/.5 }
the results are always an object that enlarges. does anyone know how i
would scale it to shrink with the clock value?
thanks in advance,
jason
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