POV-Ray : Newsgroups : povray.general : "The Mummy", Voxels, and Povray (possibly Feature Request)... : Re: "The Mummy", Voxels, and Povray (possibly Feature Request)... Server Time
11 Aug 2024 17:18:22 EDT (-0400)
  Re: "The Mummy", Voxels, and Povray (possibly Feature Request)...  
From: Alan Holding
Date: 26 Jul 1999 14:04:21
Message: <379ca325@news.povray.org>
Equiprawn wrote in message <379752e1@news.povray.org>...

>I went to see "The Mummy" last night (good film btw, lots of fun, very like
>an Indy Jones film), and I have to say I thought that the graphics were
very
>very good. Throughout the film, we see lots of computer generated dust
>storms, sand formations, rocket trails, and other various vapour/cloud
>effects. After the film was over and I had turned my brain back on, I tried
>to work out how they did these specific effects.
>


(Just noticed this - hence the late post.)

According to Cinefex #77, the sandstorm effects in The Mummy were simulated
in Maya (done by a bloke called Mike Ludlam) and then rendered using ILM's
own proprietary particle system software.  The 'bullet-bounces' were
rendered in Maya.

So now you know.

Alan.


ICQ 27372656


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