POV-Ray : Newsgroups : povray.general : Render Farm for POV-Ray : Re: Render Farm for POV-Ray Server Time
28 Jul 2024 22:24:05 EDT (-0400)
  Re: Render Farm for POV-Ray  
From: John E  Kuslich
Date: 26 Jul 1999 16:37:40
Message: <379CC70E.7B66A070@crak.com>
Check out our web site at http://www.crak.com

We are running pvmpov and it is incredibly fast.

PVM is fairly easy to install and use.  I would definately look into it
if I were you.

JK


Ryan Hagelstrom wrote:
> 
> A couple of friends and I have decided to write some render farm
> software for POV-Ray for our senior design project. Our current design
> specs are to process animation only. The software is a proposed
> client/server application. The server will initially designed to run
> under linux and the client to run under Windows 95/98/NT.
> 
> Basically it should work like this. Clients connect to the server via
> TCP/IP. A client sends the server the a POV src/ini files. The server
> then tells each client to render a frame. This continues until all
> frames are done. All frames are then uploaded to the server where they
> can be downloaded. There are a lot of design guts we need to work out
> before we start, but that should be how it is going to work.
> 
> I would appreciate all comments on this project. Any functionality that
> anyone would like added, security concerns with the uploading of files,
> etc. I have begun prototyping the client and I will post that at a later
> date. I do not believe that we will implement PVM or PVM style stuff
> because of time constraints. Sorry
> 
> I do have some questions about the GUI-Ext. I believe that we will
> implement GUI-Ext in this application. If anyone has any insight on
> GUI-Ext, documentation on the functions, or anything that may be
> helpfully, I would appreciate it if they would share them with me. I
> have read all the post to this news server about GUI-Ext already,
> anything else would be cool.  I also think it would be great if the
> Render Farm could set the render priority of POV-Ray. How do I contact
> the POV-Ray team about possibly letting us do this?
> 
> ryan

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