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Ken wrote:
>
> cadman wrote:
> >
> > I'm nearly finished (semi-)debugging a utility I wrote for myself, since I
> > like to use AutoCAD R14 to model. Everybody's problem, however, is that
> > there are no DXF converters that will convert AutoCAD solid primitives. I
> > have worked around that problem (not solved it) by using an AutoLISP file in
> > conjuction with my converter.
> >
> > Features:
> > 1) Toolbar & menu to use in AutoCAD
> > 2) Full support for all primitives (CSG) with LISP file
> > 3) Support for 3DFaces
> > 4) Creates camera, sky vector and look_at paths or points
> > 5) Support for lights
> > 6) Support for blocks: each block is written to an .inc file and
> > included in the final
> > 7) Creates a texture .inc file based on layer settings
> >
> > If anyone would be interested, please let me know, otherwise I will not
> > bother making it even a little bit use friendly.
>
> I am interested and I believe Marc Schimmler will be as well. I don't know
> how many other Acad 14 users there are out there but there at least two of
> us.
>
> --
> Ken Tyler
>
Well, I don't own Autocad R14 but may have access to it. On the other
hand I model my POV ray material most of the time by hand or if needed
by sPatch. Anyway this tool might become very handy!
All the Best,
Marc
--
Marc Schimmler
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