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Peter Popov wrote:
>
> On Sun, 25 Jul 1999 11:22:51 -0700, Bob Findlay <rbf### [at] gateway net>
> wrote:
>
> >pov needs a feature that lets objects have metallic scratches like look
> >at the hood of a car all the little round lines that move with the light
> >as well as a way to make the edges of objects a different texture
> >(easily) so that you can make it look like the paint is worn off.
>
> Sounds like that anisotropic shading stuff that Lance is burning our
> years about :) Hey, if MAX can do it, POV can do it too!
>
> Meanwhile I'd try 10 or 20 or 100 averaged randomly placed onion
> triangle_wave normals. Should work.
render something that's ridicully big...
Bumpmaps might work..
//Spider
--At the gates of silent memory.
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