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Kyle Stamper wrote:
>
> I'm fairly new to media, but the recent post "The Mummy...." has got me
> thinking and interested in particle type effects. If I make sphere, I
> can make the sphere hazy, the *whole* sphere hazy. That's not what I
> want to do though, I don't want the media to be fully visible throughout
> the entire object. I don't want the media to fill the entire container,
> all the way to the edges. I would like it to be blobby....ya know?
> Here's an example of what I'm trying to do.
If your density looks like this:
density { spherical turbulence .5
density_map { [0 rgb .1] [1 rgb 1] }
}
The media will appear throughout the entire container object. If, on the
other hand, your density looks like this:
density { spherical turbulence .5
density_map { [.001 rgb 0] [.001 rgb .1] [1 rgb 1] }
}
The pattern will fade to nothing at its edges.
Hope this helps,
John
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