POV-Ray : Newsgroups : povray.general : "The Mummy", Voxels, and Povray (possibly Feature Request)... : Re: "The Mummy", Voxels, and Povray (possibly Feature Request)... Server Time
11 Aug 2024 11:19:48 EDT (-0400)
  Re: "The Mummy", Voxels, and Povray (possibly Feature Request)...  
From: Bob Hughes
Date: 22 Jul 1999 19:55:35
Message: <3797AF4D.2F4736EB@aol.com>
Was recently doing some render comparisons using POV-Ray 3.02
'atmosphere' and 3.1 'media' as compared to another persons tests on
Animation Master, Bryce and Imagine of their respective volumetrics. I'd
have to say each has their ups and downs, while also having a better and
worse overall status (this probably wasn't a real good test btw). Most
notable is that POV-Ray would appear to be the slowest amongst these and
closest to Imagine which was superior it seems.
Such comparisons are not empirical to be sure (like what are the right
settings for each case?), however I'd have to guess the resulting
"ratings" are good evidence of real status though.
The Volumetrics Study which was used to base things upon is at: 
http://ironsaga.freeservers.com/vol-revu.html
Jim P. at AOL initiated the idea to do POV-Ray also,
and I'll post the 3.02 & 3.1 comparitive images at p.b.i.


TonyB wrote:
> 
> > > 2) If it is, then how come the images on the Lightwave 3D page look much
> > > cleaner and more realistic than I have ever seen Povray do?
> >  Because they have computers 100 times more powerful than what we
> >  can afford, and they are able to crank up the quality settings...
> 
> I'm sorry Fabien, but I'm going to have to dissagree with you. I have tried
> Lightwave on a regular PC, and more than quality settings it is the superior
> algorithms and renderers they use. They have people being payed to do these
> things (R&D), while freelance programmers find papers by scientists
> (mathematicians, physicists, etc.) and then implement them, modify them, and
> don't always end up with the best result. The ones being payed normally do a
> better job (with the obvious exception of Microsoft's programmers), specially
> since they have better tools and resources to work with.
> 
> PS: Please don't flame. I am in no way implying that competent, highly-capable
> programmers like the ones that do POV are doing a bad job, simply that they
> don't have the time and resources that they big boys do. Thank you for
> understanding. Go POV Team! Go Unofficial-Patch Team!
> 
> --
> Anthony L. Bennett
> http://welcome.to/TonyB
> 
> Graphics rendered
> by the Dreamachine.

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