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hello,
i've been playing with pov now for almost 6 months, and for that
time i've been caught up in writing equations for humanoid motion,
and have learned precious little about pov itself and even less
about moray and spatch.
well, the motion equations are written, and i have a system set up
that i can at least use, and i'm ready to banish my stick figure
composed of cylinders and spheres for a little more life-like
figure.
what would you suggest that i use to construct the various body
parts with? meshes? i get the feeling that moray or spatch might
be handy for constructing them. i've gone thru most of the moray
tutorial, but i can't say that any particular process has jumped out
at me and said, "use this to model a face."
thanks, miker
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