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Nathan Kopp wrote:
> Look in the docs for information about the image_map pigment. You will
> use this pigment (choose the appropriate type to get cylindrical mapping)
> in the texture for the label.
>
> -Nathan
Nathan,
I'm already using the image_map pigment on this image. If you look at the
image (http://www.cs.purdue.edu/homes/larsonpg/paint-can.jpg), you'll see
the orange-stripe texture. That is an image_map with cylindrical mapping.
My question is, how could I get a rectangular logo on the paint can? Could
I make another cylinder around the can and map the texture on that? I tried
that but I had trouble scaling and rotating it. The other option would
simply be placing the logo on the orange-stripe texture itself, I suppose.
Did any of this make sense? =)
-Paul
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