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On Tue, 20 Jul 1999 14:00:14 +0200, Remco de Korte
<rem### [at] xs4allnl> wrote:
>It obviously has something to do with the small difference between the base and
>the top of the slow cones. The difference here is more or less redundant. I
>changed them into cylinders and it rendered fast and seamless.
>I don't know what the actual cause is, it's somewhere in the code, but assuming
>you don't want to make a patch for this I guess there's not much more you can do
>then adapt your scene-code or sit and wait.
>
>Regards,
>
>Remco
This is odd as cylinders are internally represented as cones with two
equal radii.
Peter Popov
ICQ: 15002700
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