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[canceled and moved here to povray.newusers]
You can't make an infinite array of cylinders, the isosurface requires
bounds and there has to be a limit to the number of intersections
anyway. However, using either the isosurface or the #while directive
you could make one big enough to appear infinite, or make a small array
of cylinders and put it in a mirrored box along with the camera. With
the mirrored box, the distance would be limited only by max_trace_level,
but anything else in the scene would also be replicated.
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