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"Loial Raven (Stuart MeerKat)" wrote:
> In trying to make a interesting movie idea, i found out that splines are
> very hard to code by hand... or i just don't have the patience, i think
> it's the latter... well anyways, i'm in the middle of adjusting another
> program of mine(the start of a moray-like modeler for povray files) to
> handle this task and work with them intelegently... I'm not sure at this
> point if i can do this, but if i do would there be any interest in such
> a program?
>
> When i was working on the modeler i came across a few problems that
> caused me to stop for a while(mostly to do with the no-multi-tasking
> problems with svga(i like svga much more than xwindows for some
> reason)...
> well, i'm restarting some of the work... but i probobly won't be able to
> make a true modeler for some time yet, i probobly won't even be able to
> load(and draw) anything other than splines for a while...
>
> would love to get feedback
> the Loial Raven
>
> P.S. Have fun eh :)
You might want to look at something like GIRAM. Perhaps you can merge
things?
http://www.minet.net/giram/
There might be a few others under the FAQ or VFAQ.
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