Remco de Korte wrote:
> I'm sorry but this won't work (or I am getting real perception problems).
> I've had this problem more then once. If you stick a pigment on a part of a csg
> (or blob) the normal or finish you use for the whole object doesn't apply there.
>
> Remco
> http://www.xs4all.nl/~remcodek/softmach.html
Then what is the solution ? Should we just use softext instead and forget
about normals and them other pesky primitives ?
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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